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Dan Primack / Fortune:
Ex-Gaia Online CEO joins VC firm   —  Craig Sherman has agreed to join Meritech Capital Partners as the later-stage VC firm's fifth partner, Fortune has learned.  An official announcement is expected tomorrow.  —  This was the new partner we referred to last week, in a post about Meritech raising $425 million for its fourth fund.
May 2, 2011, 2:50 PMIn context
Wagner James Au / GigaOM:
Will O3D Get Google Back Into Virtual Worlds?   —  When Google launched its O3D browser plug-in for displaying rich 3D graphics last month, I was dubious that the virtual world industry would eagerly embrace it as a platform for future MMOs.  Most of the larger casual virtual worlds …
Jun 2, 2009, 4:05 AMIn context
Wagner James Au / GigaOM:
How Virtual World YoVille Got 5M Facebook Users   —  While everyone in the game industry was following the latest news from GDC last week, I happened to notice an MMO milestone happening on Facebook: a casual virtual world called YoVille passed 5 million monthly active users.
Apr 1, 2009, 2:25 PMIn context
Jason Kincaid / TechCrunch:
Gaia Online Cuts 13% Of Staff Despite Claims Of Record Earnings   —  Gaia Online, a social network/virtual world hybrid that includes one of the web's most popular forums, has laid off 36 employees, or around 13% of its staff.  Of those laid off, 16 were full time and 20 were contractors.
Dec 16, 2008, 3:55 AMIn context
Stefanie Olsen / New York Times:
Storefronts in Virtual Worlds Bringing in Real Money   —  Want to walk a mile in Elvis Presley's blue suede shoes?  It'll cost you 50 cents.  —  In a down economy, that might be an affordable luxury to a teenager or twentysomething hanging out in a virtual world like Gaia Online …
Dec 8, 2008, 12:50 PMIn context
Wagner James Au / GigaOM:
Virtual World Marketing That Works: My Top 3 Tips   —  So last year, most people decided that marketing real products in virtual worlds like Second Life doesn't work.  Since then, however, I've come across some avatar-driven advertising campaigns with very impressive numbers.
Sep 19, 2008, 12:25 PMIn context
Dean Takahashi / VentureBeat:
Gaia Online tees up its massively multiplayer online game   —  Gaia Online has built one of the biggest online hangouts for teens over the past five years.  Think of it as an online shopping mall full of kids who express themselves through cartoon-like avatars.
Jul 1, 2008, 9:45 PMIn context
Eric Eldon / VentureBeat:
Time Warner invests in teen virtual world Gaia Online   —  Gaia Online, the virtual world for teens, siad media conglomerate Time Warner has invested an undisclosed amount in the company.  —  San Jose, Calif.'s Gaia says it has nearly three million monthly users.
Jan 9, 2008, 4:05 AMIn context
PRWeb:
Bebo Launches Open Application Platform   —  Global social media network opens API and launches ultimate developer friendly platform; provides powerful new level of engagement for its 40 million users; Bebo is the first social media network to implement Facebook Platform standards …
Dec 13, 2007, 7:45 AMIn context
Ellen Lee / The Technology Chronicles:
Watching movies in Gaia's virtual movie theater   —  Sony and Warner Bros. this week plan to start streaming films online in Gaia, a popular teen virtual world.  —  On Gaia, a 2D Japanese anime-like world with about 2.5 million monthly users, people can hang out in virtual movie theaters, which offer movie screenings at set times.
Dec 3, 2007, 7:00 PMIn context

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