Techmeme

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John Gruber / Daring Fireball:
WWDC 2013 Expectations … 12 months later, here we are, on the cusp of WWDC 2013, and nobody outside Apple seems to have any idea what Apple is set to show tomorrow.  Cook's words to Mossberg were anything but empty.  The most secretive company in the industry got more secretive.
Jun 9, 2013, 7:20 PMIn context
John Gruber / Daring Fireball:
Google Versus   —  Larry Page, on stage at I/O today: … Google fans seem to eat this kumbaya stuff up, to really believe it.  But Google is the company that built Android after the iPhone, Google Plus after Facebook, and now a subscription music service after Spotify.
May 16, 2013, 12:15 AMIn context
John Gruber / Daring Fireball:
The Latest Apple Scuttlebutt   —  Smart thread on Branch.  Two nuggets from yours truly:  — What I've heard: iOS 7 is running behind, and engineers have been pulled from OS X 10.9 to work on it.  (Let me know if you've heard this song before.)  — Regarding Jony Ive and iOS …
Apr 2, 2013, 8:00 PMIn context
John Gruber / Daring Fireball:
Exhibit A in the Case That Newly-Hired Apple VP of Technology Kevin Lynch Is a Bozo, a Bad Hire   —  He wrote this, just three years ago: … Well, how'd that work out?  Those companies and platforms are now either (a) out of business, (b) on the verge of going out of business, or (c) have abandoned Flash Player entirely.
Mar 19, 2013, 10:55 PMIn context
John Gruber / Daring Fireball:
Ceding the Crown   —  So Phil Schiller gave a second eve-of-Galaxy-S4-launch interview, this one to Reuters reporter Poornima Gupta.  The headline ("Apple's Schiller Blasts Android, Samsung on Galaxy's Eve") is spot-on, but here's the second paragraph:
Mar 17, 2013, 10:40 AMIn context
John Gruber / Daring Fireball:
Open and Shut   —  Tim Wu, writing for The New Yorker “News Desk”, has done us all a grand favor by penning a sort of grand unified theory on how the “open beats closed” axiom can be true in the face of Apple's decade-long success: “Does a Company Like Apple Need a Genius Like Steve Jobs?”
Mar 3, 2013, 8:30 AMIn context
John Gruber / Daring Fireball:
The Trend Against Skeuomorphic Textures and Effects in User Interface Design   —  Dave Wiskus, in a thoughtful piece for Macworld, “Apple and the Future of Design”: … I've been giving this a lot of thought lately, and I think I've figured it out.  —  There is a shift going on, fashion-wise.
Jan 19, 2013, 10:30 PMIn context
John Gruber / Daring Fireball:
A Big Misunderstanding   —  Cliff Edwards's 2001 “Sorry, Steve: Here's Why Apple Stores Won't Work” piece for Businessweek is deservingly notorious in the annals of claim chowder, but there are a few things about it worth keeping in mind even today.  There's more to it than just a few guys …
Dec 21, 2012, 1:55 AMIn context
John Gruber / Macworld:
The unlikely persistence of AppleScript   —  First, a little history:  —  Apple acquired NeXT at the end of 1996, with the plan of using that company's OpenStep operating system as the foundation for the future of Mac OS.  The first plan for that OS was called Rhapsody …
Dec 16, 2012, 10:35 AMIn context
John Gruber / Daring Fireball:
Why ‘The Daily’ Failed   —  Jeff Sonderman, writing for Poynter: … #1 I agree with.  The Daily had no personality, no focus.  It wasn't tawdry enough to be a New York Post-style tabloid, and wasn't serious enough to compete with the New York Times.  #2 I completely disagree with.
Dec 4, 2012, 12:20 AMIn context

Sponsor Posts

Smartsheet:
Smartsheet's CEO: Our Software Market Is Still in Its Early Stages  —  During a talk with TheStreet, Mark Mader argues his firm's work execution platform still has a lot of headroom to displace manual business processes.
Zoho:
3 ways to bring in high-quality leads  —  This is a guest post by JotForm.  —  Gathering high-quality leads to convert into paying customers isn't the easiest thing to do.  From spambots to poorly created lead …
Google Cloud:
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Intel:
Here's why gamers should go with a processor that has high IPC and can hit the highest frequencies  —  Adding core count for core count's sake does not create a better gaming experience
Mattermost:
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