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Lucas Matney / TechCrunch:
Samsung waits to see whether VR is hype or mainstream before moving forward on standalone VR headsets, 10K displays   —  At a company event today in San Francisco, Samsung President & Chief Strategy Officer Young Sohn detailed that the company is actively pursuing both smartphone-focused VR headsets and standalone solutions.
Oct 3, 2016, 9:15 AMIn context
Lucas Matney / TechCrunch:
Bitmovin announces $10.3M Series A, says funding will help speed the development of its adaptive streaming tech for existing and new platforms, including VR   —  It's pretty odd that even while people are chatting about producing the VR video's crazy theoretical future with 8K resolution per eye …
Sep 3, 2016, 6:45 PMIn context
Lucas Matney / TechCrunch:
Qualcomm unveils Snapdragon VR820, a reference design for an all-in-one, eye-tracking VR headset   —  Another day, another VR headset that you will never be able to buy.  —  Today at the IFA conference in Berlin, Qualcomm unveiled a reference design for an all-in-one headset built on the company's new Snapdragon VR820 architecture.
Sep 1, 2016, 12:55 PMIn context
Lucas Matney / TechCrunch:
HTC invests $5M in VR gaming startup Steel Wool Studios; startup founders say they will be free to develop for all VR platforms including Rift, PlayStation VR   —  HTC is continuing to invest heavily in building up the virtual reality ecosystem that it hopes to one day dominate.
Aug 31, 2016, 12:40 PMIn context
Lucas Matney / TechCrunch:
Intel shows off a wireless all-in-one virtual reality headset called Project Alloy, with all of its cameras, sensors, and input controls built-in   —  Intel moved full-throttle into the VR space with the announcement of an all-in-one virtual reality headset alongside a new Intel Merged Reality platform at the Intel Developers Forum.
Aug 16, 2016, 12:42 PMIn context
Lucas Matney / TechCrunch:
HTC launches Viveport app store as the company continues to move all-in on VR   —  As the Vive becomes an increasingly essential part of HTC's future, the company is making sure that no stone is left unturned when it comes to potential profit.  What perhaps began as a side project for the company …
Aug 5, 2016, 12:15 PMIn context
Lucas Matney / TechCrunch:
Unreal Engine adds full Google Daydream VR support, native Unity support coming this summer   —  VR developers looking to get started on readying content for Google's new Daydream VR platform can get started today thanks to an Unreal Engine preview version (4.1.2) that adds support for the Google platform.
May 19, 2016, 2:15 PMIn context
Lucas Matney / TechCrunch:
Google Cardboard app downloads reach 50M, up from 25M in January   —  The amount of Google Cardboard app downloads has doubled in just the past four months.  —  Today, onstage at I/O, Google's head of VR, Clay Bavor, announced that the company had seen downloads on the Google Cardboard platform …
May 18, 2016, 3:40 PMIn context
TechCrunch:
Android N gets a low-latency VR mode   —  We don't know if Google will launch its own virtual reality headset at its I/O developer conference this year, but Android N, the next version of the company's mobile operating system, will feature a special mode for VR apps.
May 18, 2016, 2:05 PMIn context
TechCrunch:
Facebook says 10K+ developers are building chatbots, analytics are coming, and Activision's Call of Duty bot exchanged 6M messages in its first week   —  Despite gripes about the usefulness of Facebook chatbots, “tens of thousands” of developers are building them, Messenger's head …
May 10, 2016, 4:20 PMIn context

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