Top Items:
Business Week:
At SBC, It's All About "Scale and Scope" — CEO Edward Whitacre talks about the AT&T Wireless acquisition and how he's moving to keep abreast of cable competitors — SBC Telecommunications' financial performance of late hasn't been much to write home about.
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Mike / Techdirt:
SBC: We Own The Internet, So Google Should Pay Up — from the uh-oh.—trouble-coming. dept. — It's become pretty clear that Kevin Martin's FCC has no problem considering "competition" in the broadband space to mean incumbent telcos vs. incumbent cable companies.
Amy Gardner / apple.com:
iTunes Music Store Sells One Million Videos in Less Than 20 Days — CUPERTINO, California—October 31, 2005—Apple® today announced that iTunes® Music Store customers have purchased and downloaded more than one million videos since they debuted on October 12.
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www2.sprint.com:
Sprint Launches the First Instant, Over the Air Music Download Service in the U.S. — Sprint Music Store Fact Sheet — Sprint (NYSE: S) customers will be the first wireless customers in the U.S. to download full songs over-the-air. Today Sprint announced the opening of the Sprint Music Store …
Stephen Shankland / CNET News.com:
Google throws bodies at OpenOffice — Google plans to hire programmers to improve OpenOffice.org, a demonstration of its affinity for open source initiatives and one the company believes also shows sound practical sense. — OpenOffice has its roots in Sun Microsystems' StarOffice suite of programs.
Staci / PaidContent.org:
Google Ad Plans Move Far Beyond The Computer : It's absolutely no secret that Google's ad plans aren't limited to the PC. The company is already trying out the print waters in a smallish trial, ads are placed against book searching and chatter about TV has been getting louder.
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Ken Yarmosh / TECHNOSIGHT:
AN OPEN LETTER TO TECHCRUNCH'S MICHAEL ARRINGTON — Michael- — I really appreciate what you've done for Web 2.0 and the larger tech community. In many ways, you have given Web 2.0 a face it previously didn't have. TechCrunch is one of my 'must read' blogs and I'm always excited …
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Scobleizer / Microsoft Geek Blogger:
Ken feels Blogniscient isn't getting a fair shake
Ken feels Blogniscient isn't getting a fair shake
Discussion:
Download Squad
Tim / O'Reilly Radar:
Google Print Debate on Farber's IP List — Over the past couple of days, there have been quite a few interesting postings about the Google Print controversy over on Dave Farber's IP List. There's a lot of the usual back and forth, but a couple of postings that give some background on possible legal precedent.
Discussion:
Boing Boing
Harry McCracken / PC World's Techlog:
Windows Vista: Death to Menus? — For three months now, I've been cheerfully doing something that virtually nobody, including Microsoft, thinks is a good idea: using beta versions of Windows Vista to do actual work on my primary office PC. Which means that I've already logged hundreds of hours with the new OS.
greg hughes:
WOW!! I just played games on an XBOX 360 — HO-LY CRR-AP!! — Okay, so... When Microsoft says the XBOX 360 is a whole new level of gaming machine, they're serious. — I just played a couple shooters on a XBOX 360 game console and that's it, I'm sold. The graphics are GREAT.
Discussion:
Thomas Hawk's Digital …
rednova.com:
Managing Murphy's Law on Mars — A NASA report lays out the risks of exploring Mars and considers how to mitigate them. — NASA — This is it: the moment of truth. — The spacecraft door has just clanged shut behind you, locking you and your fellow astronauts into the small cabin …
garmin.com:
Pre-Loaded Maps in a Pocket PC — The iQue M4 is Garmin's first iQue to come pre-loaded with City Navigator North America NT covering the United States, Canada, and Puerto Rico. There's no need for downloads from your PC. — The iQue M4 uses Garmin's familiar StreetPilot interface …
Tom Hume:
Mobile games — Sounds like a http://mobhappy.typepad.com/russell_ buckleys_mobhappy/2005/10/austin_games_ co.html">good rant: "Mobile game guru Greg Costikyan, formerly with Nokia Research but now head of Manifesto Games, highlighted a number of problems facing the mobile games industry, and developers in particular.