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Alex Wawro / Gamasutra:
How Glu Mobile refit an earlier game to make chart-topping “Kim Kardashian: Hollywood”   —  Q&A: Keeping up with hit mobile game Kim Kardashian: Hollywood  —  Reality TV star and actress Kim Kardashian has conquered everything from cable TV to bottled water with some stupendous branding tactics.
Jul 27, 2014, 12:10 PMIn context
Alex Wawro / Gamasutra:
Oculus refutes claims in Zenimax lawsuit and demands trial by jury   —  Last month Zenimax Media filed suit against Oculus VR over intellectual property rights relating to the company's VR headset and its software, and today Oculus filed a response categorically denying Zenimax's allegations and requesting a trial by jury.
Jun 25, 2014, 6:40 PMIn context
Mike Rose / Gamasutra:
More games have released on Steam so far in 2014 than all of last year   —  There have now been more games released on Steam in the first 20 weeks of 2014 alone, than during the entirety of 2013, spelling out the real need for indie developers to properly market their games.
May 19, 2014, 4:25 AMIn context
Christian Nutt / Gamasutra:
Facebook sends 735 million referrals to games every day   —  Today at GDC, Facebook revealed new statistics around its user base that show that developers who create games for both mobile — using Facebook to drive community engagement — and also deploy them to their website see significant lift in engagement and revenue.
Mar 19, 2014, 8:10 PMIn context
Mike Rose / Gamasutra:
UK fair trade body lays out new rules for in-game purchases   —  Nearly a year after the UK's Office of Fair Trading said that it planned to investigate free-to-play apps and games aimed at children, the consumer protection group has now ordered the online games industry to “get its house in order.”
Jan 30, 2014, 6:00 AMIn context
Mike Rose / Gamasutra:
Days of the holiday mobile game gold rush are fading, says new report   —  Although this holiday period saw the biggest spike in mobile app and game downloads to date, the rate at which mobile is growing has slowed significantly, according to a new report from Flurry.
Dec 31, 2013, 8:15 AMIn context
Mike Rose / Gamasutra:
The Mad Catz microconsole: Out in December for $250   —  We've had the Ouya and the Nvidia Shield, while the GameStick and Amazon's own device are on the way soon.  Now Mad Catz Interactive has staked its own claim in the rapidly-expanding microconsole market, with a release date and price for its M.O.J.O. console.
Oct 8, 2013, 1:05 PMIn context
Kris Graft / Gamasutra:
Facebook and Unity's joint-SDK aims for easy cross-platform deployment   —  When people say “Facebook game,” there's a certain stereotype that immediately pops into mind, and for a lot of people, that stereotype is some kind of FarmVille clone or a match-three puzzle game.
Aug 28, 2013, 4:00 PMIn context
Mike Rose / Gamasutra:
Unity drops Flash support, says Adobe is not firmly committed   —  The popular game development platform Unity will no longer invest in Adobe's Flash, as the company says that it does not believe that the future is certain for Flash.  —  Although Unity Technologies has been working …
Apr 25, 2013, 12:50 AMIn context
Mike Rose / Gamasutra:
EA backs off from Facebook in a big way   —  In a surprise announcement, Electronic Arts today revealed that it is retiring a number of its biggest Facebook games, including The Sims Social.  —  The Sims Social in particular has been extremely popular in the past, with 10 million daily active users recorded towards the end of 2011.
Apr 15, 2013, 2:30 PMIn context

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